5 games · a new board in each every day · no signup
Five games where the answer key is the other players. Aorb asks for your own pick and your call on the crowd’s on ten A or B pairs, and pays your call by the real split. Herd pays you for picking what most players picked, Feud for matching what the crowd says, Outwit for not matching it, and Outrank asks you to call the order the rest of the day’s players put things in. The boards move all day as more people play, so a good score at breakfast can be a great one by dinner, or not.
Aorb gives you ten A or B pairs: you make your own pick, then call which side most players picked, and the call earns the share of the room on that side. Herd gives you ten quick calls and pays a point for every one that lands with the most-picked answer. Feud gives you five prompts and three guesses each, and the answer key is the most common answers from everyone who played today. Outwit gives you five prompts with no right answers and scores you by how far you stay from what the crowd does. Outrank shows you a set of things, takes your favourite, then asks you to call the order everyone else will put them in.
Because the crowd is the key, the boards are adaptive and live: your score is recomputed as the day’s field grows, and the final board is the one at Eastern midnight.
Aorb if you like a debate. Herd if you want something quick. Feud if you have watched the television version. Outwit if you like being contrary. Outrank if you like predicting people.
| Every day | New prompts every day; the shape is the same all week. |
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The crowd is the answer key and it keeps growing. The board settles at Eastern midnight.
All five, every day, no account required.