16 games · a new board in each every day · no signup
Sixteen number puzzles, one new board in each every day. Five prices to pin down (a product, a vehicle, a home, a trip and a luxury piece), a six-numbers-one-target game, a cryptarithm where every letter is a digit, five games of mental arithmetic against a clock (quick sums, three numbers a line, a missing number, what comes next, and which line makes the number), a calculator you walk across, a kakuro, and two more grid puzzles about sums. For sudoku, there is a page of its own.
Crunch gives you six numbers and a three-digit target: add, subtract, multiply and divide to hit it exactly. Blitz is twenty mental arithmetic problems, fifteen seconds each, one wrong answer ends the run; Blitzed is the same ladder with three numbers on every line, like 5 + 10 × 2, and twenty seconds. Calc is a keypad where the buttons alternate number and operator, so the route you walk from the first key to the last is a sum that has to land on the target.
Cipher is a cryptarithm: every letter stands for a different digit and exactly one assignment makes the equation true. Tally fills a grid from a rack so every row and column adds to its target; Carve slices the grid into blocks that each add to the same number. Sums is the kakuro: a crossword-shaped grid where every run of squares adds up to the total at its head, digits 1 to 9, no repeats.
Blitz if you want a sprint, Blitzed if you want the sprint with a second step. Crunch if you liked the television version. Cipher if you want to think for ten minutes.
| Monday to Saturday | Bigger targets, more addends, less slack in the grids. |
|---|---|
| Sunday Edition | Cipher stacks four addends, Tally grows to 6x6, Carve to a 7x7 in nine blocks. |
Blitz and Blitzed are; the rest are scored on accuracy and steps, with the clock as the tiebreak.
Yes, all of them, every day.